Steam game not launching with Nvidia : dxvk::DxvkError

System:
Kernel: 6.1.38-1-lts arch: x86_64 bits: 64 compiler: gcc v: 13.1.1
parameters: BOOT_IMAGE=/@/boot/vmlinuz-linux-lts
root=UUID=6c89a9d9-963c-47f3-8efe-5387ce2a733d rw rootflags=subvol=@
quiet quiet rd.udev.log_priority=3 vt.global_cursor_default=0 loglevel=3
ibt=off
Desktop: KDE Plasma v: 5.27.6 tk: Qt v: 5.15.10 wm: kwin_x11 vt: 2
dm: SDDM Distro: Garuda Linux base: Arch Linux
Machine:
Type: Laptop System: TOSHIBA product: SATELLITE L70-A v: PSKN6E-01Q00XSA
serial: <superuser required>
Mobo: Type2 - Board Vendor Name1 model: Type2 - Board Product Name1
v: Type2 - Board Version serial: <superuser required> UEFI: Insyde v: 1.00
date: 04/30/2013
Battery:
ID-1: BAT1 charge: 31.1 Wh (100.0%) condition: 31.1/48.6 Wh (63.9%)
volts: 12.5 min: 10.8 model: Panasonic PA5109U-1BRS type: Li-ion serial: N/A
status: full cycles: 109
CPU:
Info: model: Intel Core i3-3120M bits: 64 type: MT MCP arch: Ivy Bridge
gen: core 3 level: v2 built: 2012-15 process: Intel 22nm family: 6
model-id: 0x3A (58) stepping: 9 microcode: 0x21
Topology: cpus: 1x cores: 2 tpc: 2 threads: 4 smt: enabled cache:
L1: 128 KiB desc: d-2x32 KiB; i-2x32 KiB L2: 512 KiB desc: 2x256 KiB
L3: 3 MiB desc: 1x3 MiB
Speed (MHz): avg: 2170 high: 2500 min/max: 1200/2500 scaling:
driver: intel_cpufreq governor: performance cores: 1: 2500 2: 2493 3: 2492
4: 1197 bogomips: 19961
Flags: avx ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx
Vulnerabilities: <filter>
Graphics:
Device-1: Intel 3rd Gen Core processor Graphics vendor: Toshiba driver: i915
v: kernel arch: Gen-7 process: Intel 22nm built: 2012-13 ports:
active: LVDS-1 empty: DP-1,HDMI-A-1,VGA-1 bus-ID: 00:02.0
chip-ID: 8086:0166 class-ID: 0300
Device-2: NVIDIA GK208M [GeForce GT 740M] vendor: Toshiba driver: nvidia
v: 470.182.03 alternate: nouveau,nvidia_drm non-free: series: 470.xx+
status: legacy-active (EOL~2023/24) arch: Kepler code: GKxxx
process: TSMC 28nm built: 2012-18 pcie: gen: 1 speed: 2.5 GT/s lanes: 8
link-max: gen: 2 speed: 5 GT/s bus-ID: 01:00.0 chip-ID: 10de:1292
class-ID: 0302
Device-3: Chicony TOSHIBA Web Camera - HD driver: uvcvideo type: USB
rev: 2.0 speed: 480 Mb/s lanes: 1 mode: 2.0 bus-ID: 1-1.4:4
chip-ID: 04f2:b3b1 class-ID: 0e02 serial: <filter>
Display: x11 server: X.Org v: 21.1.8 with: Xwayland v: 23.1.2
compositor: kwin_x11 driver: X: loaded: modesetting,nvidia unloaded: nouveau
alternate: fbdev,intel,nv,vesa dri: crocus gpu: i915 display-ID: :0
screens: 1
Screen-1: 0 s-res: 1600x900 s-dpi: 96 s-size: 423x238mm (16.65x9.37")
s-diag: 485mm (19.11")
Monitor-1: LVDS-1 model: ChiMei InnoLux 0x1728 built: 2011 res: 1600x900
hz: 60 dpi: 106 gamma: 1.2 size: 382x215mm (15.04x8.46") diag: 448mm (17.6")
ratio: 16:9 modes: 1600x900
API: OpenGL v: 4.2 Mesa 23.1.3 renderer: Mesa Intel HD Graphics 4000 (IVB
GT2) direct-render: Yes
Audio:
Device-1: Intel 7 Series/C216 Family High Definition Audio vendor: Toshiba 7
driver: snd_hda_intel v: kernel bus-ID: 00:1b.0 chip-ID: 8086:1e20
class-ID: 0403
API: ALSA v: k6.1.38-1-lts status: kernel-api with: aoss
type: oss-emulator tools: N/A
Server-1: PipeWire v: 0.3.73 status: active with: 1: pipewire-pulse
status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin
4: pw-jack type: plugin tools: pactl,pw-cat,pw-cli,wpctl
Network:
Device-1: Qualcomm Atheros QCA9565 / AR9565 Wireless Network Adapter
vendor: Lite-On driver: ath9k v: kernel pcie: gen: 1 speed: 2.5 GT/s
lanes: 1 bus-ID: 08:00.0 chip-ID: 168c:0036 class-ID: 0280
IF: wlp8s0 state: up mac: <filter>
Device-2: Qualcomm Atheros AR8161 Gigabit Ethernet vendor: Toshiba
driver: alx v: kernel pcie: gen: 1 speed: 2.5 GT/s lanes: 1 port: 2000
bus-ID: 09:00.0 chip-ID: 1969:1091 class-ID: 0200
IF: enp9s0 state: up speed: 100 Mbps duplex: full mac: <filter>
Bluetooth:
Device-1: Toshiba driver: btusb v: 0.8 type: USB rev: 1.1 speed: 12 Mb/s
lanes: 1 mode: 1.1 bus-ID: 1-1.3:5 chip-ID: 0930:0220 class-ID: e001
Report: bt-adapter ID: hci0 rfk-id: 2 state: up address: <filter>
Drives:
Local Storage: total: 931.51 GiB used: 24.19 GiB (2.6%)
SMART Message: Unable to run smartctl. Root privileges required.
ID-1: /dev/sda maj-min: 8:0 vendor: HGST (Hitachi) model: HTS541010A9E680
size: 931.51 GiB block-size: physical: 4096 B logical: 512 B speed: 3.0 Gb/s
tech: HDD rpm: 5400 serial: <filter> fw-rev: A560 scheme: GPT
Partition:
ID-1: / raw-size: 263.64 GiB size: 263.64 GiB (100.00%)
used: 24.08 GiB (9.1%) fs: btrfs dev: /dev/sda8 maj-min: 8:8
ID-2: /boot/efi raw-size: 260 MiB size: 256 MiB (98.46%)
used: 106.9 MiB (41.7%) fs: vfat dev: /dev/sda2 maj-min: 8:2
ID-3: /home raw-size: 263.64 GiB size: 263.64 GiB (100.00%)
used: 24.08 GiB (9.1%) fs: btrfs dev: /dev/sda8 maj-min: 8:8
ID-4: /var/log raw-size: 263.64 GiB size: 263.64 GiB (100.00%)
used: 24.08 GiB (9.1%) fs: btrfs dev: /dev/sda8 maj-min: 8:8
ID-5: /var/tmp raw-size: 263.64 GiB size: 263.64 GiB (100.00%)
used: 24.08 GiB (9.1%) fs: btrfs dev: /dev/sda8 maj-min: 8:8
Swap:
Kernel: swappiness: 133 (default 60) cache-pressure: 100 (default)
ID-1: swap-1 type: zram size: 11.57 GiB used: 0 KiB (0.0%) priority: 100
dev: /dev/zram0
ID-2: swap-2 type: partition size: 4 GiB used: 0 KiB (0.0%) priority: -2
dev: /dev/sda10 maj-min: 8:10
Sensors:
System Temperatures: cpu: 61.0 C mobo: N/A
Fan Speeds (RPM): N/A
Info:
Processes: 220 Uptime: 23m wakeups: 1 Memory: available: 11.57 GiB
used: 4.42 GiB (38.2%) Init: systemd v: 253 default: graphical
tool: systemctl Compilers: gcc: 13.1.1 clang: 15.0.7 Packages: pm: pacman
pkgs: 1823 libs: 520 tools: octopi,paru Shell: fish v: 3.6.1 default: Bash
v: 5.1.16 running-in: konsole inxi: 3.3.27
Garuda (2.6.16-1):
System install date:     2023-07-09
Last full system update: 2023-07-11
Is partially upgraded:   No
Relevant software:       snapper NetworkManager dracut
Windows dual boot:       Probably (Run as root to verify)
Failed units:

I'm trying to get Trackmania to run on Steam. I finally managed to get my graphics card running with nvidia-470xx-dkms (because the game required much more VRAM than the intel GPU had), ran the game with PROTON_LOG=1 prime-run %command% and now I encounter an error with vulkan

"Relevant" part (sorry, I hit the character limit with the full log)

info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6fa91d60
info:  Enabled instance extensions:
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
1628.642:0164:0168:err:vulkan:wine_vk_instance_load_physical_devices Failed to enumerate physical devices, res=-3
1628.642:0164:0168:err:vulkan:wine_vkCreateInstance Failed to load physical devices, res=-3
1628.648:0164:0168:trace:seh:raise (22)
terminate called after throwing an instance of 'dxvk::DxvkError'

Output of prime-run vulkaninfo (for info about the nvidia gpu i guess ?)

==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.255


Instance Extensions: count = 20
===============================
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 9
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6
	VK_LUNARG_direct_driver_loading        : extension revision 1

Layers: count = 14
==================
VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_MANGOHUD_overlay_x86 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_MANGOHUD_overlay_x86_64 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.2.175, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_VKBASALT_post_processing (a post processing layer) Vulkan version 1.3.223, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

VK_LAYER_VKBASALT_post_processing (a post processing layer) Vulkan version 1.3.223, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (NVIDIA GeForce GT 740M)
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (NVIDIA GeForce GT 740M):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 3
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_IMMEDIATE_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 2
		maxImageCount = 8
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 1
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
		supportedUsageFlags: count = 6
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.2.175 (4202671)
	driverVersion     = 470.182.3.0 (1974304960)
	vendorID          = 0x10de
	deviceID          = 0x1292
	deviceType        = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName        = NVIDIA GeForce GT 740M
	pipelineCacheUUID = 4c4ca2f5-29e0-adf9-0bf7-a68c98dd22bb

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 4000
	bufferImageGranularity                          = 0x00010000
	sparseAddressSpaceSize                          = 0xffffffffff
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 1048576
	maxPerStageDescriptorUniformBuffers             = 15
	maxPerStageDescriptorStorageBuffers             = 1048576
	maxPerStageDescriptorSampledImages              = 1048576
	maxPerStageDescriptorStorageImages              = 1048576
	maxPerStageDescriptorInputAttachments           = 1048576
	maxPerStageResources                            = 4294967295
	maxDescriptorSetSamplers                        = 1048576
	maxDescriptorSetUniformBuffers                  = 90
	maxDescriptorSetUniformBuffersDynamic           = 15
	maxDescriptorSetStorageBuffers                  = 1048576
	maxDescriptorSetStorageBuffersDynamic           = 16
	maxDescriptorSetSampledImages                   = 1048576
	maxDescriptorSetStorageImages                   = 1048576
	maxDescriptorSetInputAttachments                = 1048576
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4216
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 16
	maxComputeSharedMemorySize                      = 49152
	maxComputeWorkGroupCount: count = 3
		2147483647
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1536
	maxComputeWorkGroupSize: count = 3
		1536
		1024
		64
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 15
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000100
	minUniformBufferOffsetAlignment                 = 0x00000100
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -8
	maxTexelOffset                                  = 7
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -0.5
	maxInterpolationOffset                          = 0.4375
	subPixelInterpolationOffsetBits                 = 4
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferNoAttachmentsSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	storageImageSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		1
		2047.94
	lineWidthRange: count = 2
		1
		64
	pointSizeGranularity                            = 0.0625
	lineWidthGranularity                            = 0.0625
	strictLines                                     = true
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000001
	optimalBufferCopyRowPitchAlignment              = 0x00000001
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = true
	residencyStandard3DBlockShape            = true
	residencyAlignedMipSize                  = true
	residencyNonResidentStrict               = false

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4000

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = true
	shaderSampledImageArrayNonUniformIndexingNative      = true
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = true
	shaderInputAttachmentArrayNonUniformIndexingNative   = true
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = true
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 15
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1048576
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 90
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 1048576
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
	maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
	maxDescriptorSetUpdateAfterBindInputAttachments      = 1048576

VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
	maxDiscardRectangles = 8

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID        = DRIVER_ID_NVIDIA_PROPRIETARY
	driverName      = NVIDIA
	driverInfo      = 470.182.03
	conformanceVersion:
		major    = 1
		minor    = 2
		subminor = 6
		patch    = 0

VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
	hasPrimary   = true
	hasRender    = true
	primaryMajor = 226
	primaryMinor = 1
	renderMajor  = 226
	renderMinor  = 129

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = false
	shaderDenormPreserveFloat32           = false
	shaderDenormPreserveFloat64           = false
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = false
	shaderDenormFlushToZeroFloat64        = false
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = false
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceUUID      = e9e947c3-db3e-ed53-0ec6-372e01d27409
	driverUUID      = 0bf7a68c-98dd-22bb-016b-f0fb89f90679
	deviceNodeMask  = 1
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
	maxInlineUniformBlockSize                               = 256
	maxPerStageDescriptorInlineUniformBlocks                = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
	maxDescriptorSetInlineUniformBlocks                     = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 32

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 8

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 4294967295
	maxMemoryAllocationSize = 0xffe00000

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 32
	maxMultiviewInstanceIndex = 134217727

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 1
	pciDevice   = 0
	pciFunction = 0

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000001
	robustUniformBufferAccessSizeAlignment = 0x00000100

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = false
	filterMinmaxImageComponentMapping  = false

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 32
	supportedStages: count = 6
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	supportedOperations: count = 9
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
		SUBGROUP_FEATURE_PARTITIONED_BIT_NV
	quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
-------------------------------------------------
	minSubgroupSize              = 32
	maxSubgroupSize              = 32
	maxComputeWorkgroupSubgroups = 3145728
	requiredSubgroupSizeStages: count = 6
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT

VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
--------------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000100
	storageTexelBufferOffsetSingleTexelAlignment = false
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000010
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 2147483647

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffffffffffff
	maxTransformFeedbackStreamDataSize         = 2048
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 2048
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = true
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = e9e947c3-db3e-ed53-0ec6-372e01d27409
	driverUUID                        = 0bf7a68c-98dd-22bb-016b-f0fb89f90679
	deviceNodeMask                    = 1
	deviceLUIDValid                   = false
	subgroupSize                      = 32
	subgroupSupportedStages: count = 6
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	subgroupSupportedOperations: count = 9
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
		SUBGROUP_FEATURE_PARTITIONED_BIT_NV
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
	maxMultiviewViewCount             = 32
	maxMultiviewInstanceIndex         = 134217727
	protectedNoFault                  = false
	maxPerSetDescriptors              = 4294967295
	maxMemoryAllocationSize           = 0xffe00000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_NVIDIA_PROPRIETARY
	driverName                                           = NVIDIA
	driverInfo                                           = 470.182.03
	conformanceVersion:
		major    = 1
		minor    = 2
		subminor = 6
		patch    = 0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = false
	shaderDenormPreserveFloat32                          = false
	shaderDenormPreserveFloat64                          = false
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = false
	shaderDenormFlushToZeroFloat64                       = false
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = false
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = true
	shaderSampledImageArrayNonUniformIndexingNative      = true
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = true
	shaderInputAttachmentArrayNonUniformIndexingNative   = true
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = true
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 15
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1048576
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 90
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 1048576
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
	maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
	maxDescriptorSetUpdateAfterBindInputAttachments      = 1048576
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = false
	filterMinmaxImageComponentMapping                    = false
	maxTimelineSemaphoreValueDifference                  = 2147483647
	framebufferIntegerColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT


Device Extensions: count = 99
-----------------------------
	VK_EXT_4444_formats                       : extension revision 1
	VK_EXT_buffer_device_address              : extension revision 2
	VK_EXT_calibrated_timestamps              : extension revision 1
	VK_EXT_color_write_enable                 : extension revision 1
	VK_EXT_conditional_rendering              : extension revision 2
	VK_EXT_custom_border_color                : extension revision 12
	VK_EXT_depth_clip_enable                  : extension revision 1
	VK_EXT_depth_range_unrestricted           : extension revision 1
	VK_EXT_descriptor_indexing                : extension revision 2
	VK_EXT_discard_rectangles                 : extension revision 1
	VK_EXT_display_control                    : extension revision 1
	VK_EXT_extended_dynamic_state             : extension revision 1
	VK_EXT_extended_dynamic_state2            : extension revision 1
	VK_EXT_external_memory_host               : extension revision 1
	VK_EXT_global_priority                    : extension revision 2
	VK_EXT_global_priority_query              : extension revision 1
	VK_EXT_host_query_reset                   : extension revision 1
	VK_EXT_image_robustness                   : extension revision 1
	VK_EXT_index_type_uint8                   : extension revision 1
	VK_EXT_inline_uniform_block               : extension revision 1
	VK_EXT_line_rasterization                 : extension revision 1
	VK_EXT_memory_budget                      : extension revision 1
	VK_EXT_pci_bus_info                       : extension revision 2
	VK_EXT_physical_device_drm                : extension revision 1
	VK_EXT_pipeline_creation_cache_control    : extension revision 3
	VK_EXT_pipeline_creation_feedback         : extension revision 1
	VK_EXT_private_data                       : extension revision 1
	VK_EXT_provoking_vertex                   : extension revision 1
	VK_EXT_robustness2                        : extension revision 1
	VK_EXT_scalar_block_layout                : extension revision 1
	VK_EXT_separate_stencil_usage             : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation : extension revision 1
	VK_EXT_shader_subgroup_ballot             : extension revision 1
	VK_EXT_shader_subgroup_vote               : extension revision 1
	VK_EXT_subgroup_size_control              : extension revision 2
	VK_EXT_texel_buffer_alignment             : extension revision 1
	VK_EXT_tooling_info                       : extension revision 1
	VK_EXT_transform_feedback                 : extension revision 1
	VK_EXT_vertex_attribute_divisor           : extension revision 3
	VK_EXT_vertex_input_dynamic_state         : extension revision 2
	VK_EXT_ycbcr_image_arrays                 : extension revision 1
	VK_KHR_16bit_storage                      : extension revision 1
	VK_KHR_8bit_storage                       : extension revision 1
	VK_KHR_bind_memory2                       : extension revision 1
	VK_KHR_buffer_device_address              : extension revision 1
	VK_KHR_copy_commands2                     : extension revision 1
	VK_KHR_create_renderpass2                 : extension revision 1
	VK_KHR_dedicated_allocation               : extension revision 3
	VK_KHR_depth_stencil_resolve              : extension revision 1
	VK_KHR_descriptor_update_template         : extension revision 1
	VK_KHR_device_group                       : extension revision 4
	VK_KHR_draw_indirect_count                : extension revision 1
	VK_KHR_driver_properties                  : extension revision 1
	VK_KHR_external_fence                     : extension revision 1
	VK_KHR_external_fence_fd                  : extension revision 1
	VK_KHR_external_memory                    : extension revision 1
	VK_KHR_external_memory_fd                 : extension revision 1
	VK_KHR_external_semaphore                 : extension revision 1
	VK_KHR_external_semaphore_fd              : extension revision 1
	VK_KHR_get_memory_requirements2           : extension revision 1
	VK_KHR_image_format_list                  : extension revision 1
	VK_KHR_imageless_framebuffer              : extension revision 1
	VK_KHR_maintenance1                       : extension revision 2
	VK_KHR_maintenance2                       : extension revision 1
	VK_KHR_maintenance3                       : extension revision 1
	VK_KHR_multiview                          : extension revision 1
	VK_KHR_pipeline_executable_properties     : extension revision 1
	VK_KHR_push_descriptor                    : extension revision 2
	VK_KHR_relaxed_block_layout               : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge       : extension revision 3
	VK_KHR_sampler_ycbcr_conversion           : extension revision 14
	VK_KHR_separate_depth_stencil_layouts     : extension revision 1
	VK_KHR_shader_atomic_int64                : extension revision 1
	VK_KHR_shader_clock                       : extension revision 1
	VK_KHR_shader_draw_parameters             : extension revision 1
	VK_KHR_shader_float16_int8                : extension revision 1
	VK_KHR_shader_float_controls              : extension revision 4
	VK_KHR_shader_non_semantic_info           : extension revision 1
	VK_KHR_shader_subgroup_extended_types     : extension revision 1
	VK_KHR_shader_terminate_invocation        : extension revision 1
	VK_KHR_spirv_1_4                          : extension revision 1
	VK_KHR_storage_buffer_storage_class       : extension revision 1
	VK_KHR_swapchain                          : extension revision 70
	VK_KHR_swapchain_mutable_format           : extension revision 1
	VK_KHR_synchronization2                   : extension revision 1
	VK_KHR_timeline_semaphore                 : extension revision 2
	VK_KHR_uniform_buffer_standard_layout     : extension revision 1
	VK_KHR_variable_pointers                  : extension revision 1
	VK_KHR_workgroup_memory_explicit_layout   : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory   : extension revision 1
	VK_NVX_multiview_per_view_attributes      : extension revision 1
	VK_NV_dedicated_allocation                : extension revision 1
	VK_NV_dedicated_allocation_image_aliasing : extension revision 1
	VK_NV_device_diagnostic_checkpoints       : extension revision 2
	VK_NV_device_diagnostics_config           : extension revision 1
	VK_NV_device_generated_commands           : extension revision 3
	VK_NV_inherited_viewport_scissor          : extension revision 1
	VK_NV_shader_sm_builtins                  : extension revision 1
	VK_NV_shader_subgroup_partitioned         : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 16
		queueFlags                  = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 64
		present support             = true
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 1
			priorities: count = 1
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR


	queueProperties[1]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 64
		present support             = false
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 1
			priorities: count = 1
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR


VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
	memoryHeaps[0]:
		size   = 2147483648 (0x80000000) (2.00 GiB)
		budget = 2097676288 (0x7d080000) (1.95 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
	memoryHeaps[1]:
		size   = 9314903040 (0x22b362400) (8.68 GiB)
		budget = 9314903040 (0x22b362400) (8.68 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags:
			None
memoryTypes: count = 10
	memoryTypes[0]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse, non-transient)
	memoryTypes[1]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				(non-sparse)
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[2]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL:
				FORMAT_D16_UNORM
				(non-sparse)
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[3]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL:
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D24_UNORM_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[4]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL:
				FORMAT_D32_SFLOAT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[5]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL:
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[6]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[7]:
		heapIndex     = 0
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse, non-transient)
	memoryTypes[8]:
		heapIndex     = 1
		propertyFlags = 0x0006: count = 2
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse, non-transient)
	memoryTypes[9]:
		heapIndex     = 1
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse, non-transient)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = false
	sparseBinding                           = true
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = true

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = true

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = false
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
	globalPriorityQuery = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImageRobustnessFeaturesEXT:
-------------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = true
	stippledBresenhamLines   = true
	stippledSmoothLines      = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
--------------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
----------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = false
	shaderInt8    = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR:
-----------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
-----------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceSynchronization2FeaturesKHR:
--------------------------------------------
	synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = false
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = false
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = false
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = false
	bufferDeviceAddressMultiDevice                     = true
	vulkanMemoryModel                                  = false
	vulkanMemoryModelDeviceScope                       = false
	vulkanMemoryModelAvailabilityVisibilityChains      = false
	shaderOutputViewportIndex                          = false
	shaderOutputLayer                                  = false
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = false
	vulkanMemoryModelDeviceScope                  = false
	vulkanMemoryModelAvailabilityVisibilityChains = false

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR:
---------------------------------------------------------
	shaderZeroInitializeWorkgroupMemory = true

I'm really sorry if this is not the right place to post this, and sorry for wasting your time.

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