Noise in Mednafen emulator when using Pipewire sound server

Hi Garuda users!

When I installed Garuda Linux, Mednafen emulator doesn’t have noise in Playstation Games and Saturn games, using.the sexyal-literal-default (alsa driver) in Mednafen config. After upgrading, a crack noise appears ingame.
Can anyone confirm this problem?

I found this problem in EndeavourOS but I don’t want to change my sound server to pulseaudio.

I’m using:

Audio:
  Device-1: Intel 100 Series/C230 Series Family HD Audio vendor: ASUSTeK
    driver: snd_hda_intel v: kernel alternate: snd_soc_avs bus-ID: 00:1f.3
    chip-ID: 8086:a170 class-ID: 0403
  Device-2: Creative Labs EMU10k1 [Sound Blaster Live! Series]
    driver: snd_emu10k1 v: kernel bus-ID: 05:00.0 chip-ID: 1102:0002
    class-ID: 0401
  API: ALSA v: k6.6.52-1-lts status: kernel-api with: aoss
    type: oss-emulator tools: N/A
  Server-1: PipeWire v: 1.2.5 status: active with: 1: pipewire-pulse
    status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin
    4: pw-jack type: plugin tools: pactl,pw-cat,pw-cli,wpctl

And I’m using:

alsa-oss (1.1.8-6)
alsa-plugins (1:1.2.12-3)
alsa-tools (1.2.11-1)
alsa-utils (1.2.12-1)
alsa-plugins (1:1.2.12-3)
lib32-alsa-plugins (1.2.12-1)
alsa-oss (1.1.8-6)
lib32-alsa-oss (1.1.8-4)

Thanks!

Since many kernel related issues are occuring recently on the forum , try running:

sudo pacman -S linux linux-headers and reboot , see if the issue still persists, if it does , changing audio output device in the settings should help.

Hi, thanks for the hints, but the issue still persists when changing the kernel and the audio output.

Perhaps change audio output device in system settings. List all the options available under audio output devices in system settings.