Hi Garuda users!
When I installed Garuda Linux, Mednafen emulator doesn’t have noise in Playstation Games and Saturn games, using.the sexyal-literal-default (alsa driver) in Mednafen config. After upgrading, a crack noise appears ingame.
Can anyone confirm this problem?
I found this problem in EndeavourOS but I don’t want to change my sound server to pulseaudio.
I’m using:
Audio:
Device-1: Intel 100 Series/C230 Series Family HD Audio vendor: ASUSTeK
driver: snd_hda_intel v: kernel alternate: snd_soc_avs bus-ID: 00:1f.3
chip-ID: 8086:a170 class-ID: 0403
Device-2: Creative Labs EMU10k1 [Sound Blaster Live! Series]
driver: snd_emu10k1 v: kernel bus-ID: 05:00.0 chip-ID: 1102:0002
class-ID: 0401
API: ALSA v: k6.6.52-1-lts status: kernel-api with: aoss
type: oss-emulator tools: N/A
Server-1: PipeWire v: 1.2.5 status: active with: 1: pipewire-pulse
status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin
4: pw-jack type: plugin tools: pactl,pw-cat,pw-cli,wpctl
And I’m using:
alsa-oss (1.1.8-6)
alsa-plugins (1:1.2.12-3)
alsa-tools (1.2.11-1)
alsa-utils (1.2.12-1)
alsa-plugins (1:1.2.12-3)
lib32-alsa-plugins (1.2.12-1)
alsa-oss (1.1.8-6)
lib32-alsa-oss (1.1.8-4)
Thanks!