Am I safe following Arch directions for building packages?

I really want to use the MultiMC launcher for Minecraft, and according to GitHub - MultiMC/multimc-pkgbuild: PKGBUILD for actually getting MultiMC on Arch. it is best to skip the AUR thing whatever that is and just build the package. I tend to agree that software compiled specifically by me for my system is much better than some one size fits all solution.

So this shouldn’t be an issue then?

ETA: inxi -sv
CPU: 8-core AMD Ryzen 7 7735HS with Radeon Graphics (-MT MCP-)
speed/min/max: 1105/400/4830 MHz Kernel: 6.14.9-zen1-1-zen x86_64 Up: 9h 9m
Mem: 8.53/62.04 GiB (13.7%) Storage: 3.68 TiB (4.2% used) Procs: 455
Shell: fish inxi: 3.3.38

There’s multimc-bin in the AUR which would make things easier. You can install that using this command:

paru -S multimc-bin

After that , press Y to review. Then press Q to quit the review.

If you want to update your AUR packages, be sure to use this command:

garuda-update -a

Alternatively, if you don’t want to use AUR and want a different launcher, prismlauncher is in the extra repo. If you want to try that instead, install using this command:

sudo pacman -S prismlauncher

(There might be other alternatives I’m forgetting)

3 Likes

" MultiMC package for Arch Linux - Avoid the AUR and use this instead."

I don’t care what is easier, I want the best results. Are you saying DON’T build a package for MultiMC as suggested by MultiMC?

I do not care to run any other launcher thanks.

I promise I am good a following guides.

I’ll run the static linked generic runs on anything Linux tarball provided by MultiMC before anything else.

Thanks for your time.

Read the comments here:

and also:

I would not trust making a package that uses a deb and doesn’t clean up properly.

This comment really sticks out from shuangyupian on the AUR:

the MultiMC maintainers have also deliberately broken their build process, accused me of colluding with arch linux staff against them, and threatened to sue me of trademark violation for maintaining the PKGBUILD script. See past comments for details (~4 years ago).

On a less personal and more technical level, the official build script installs to $USER/.local and does not cleanup after itself once you uninstall. My recommendation is to avoid MultiMC and use prismlauncher (fork before this happened) instead. I am only keeping this up-to-date as needed.

Update: Haven’t played MC for 5+ years. Forgot about the PolyMC fiasco. Changed recommendation to prismlauncher.)

4 Likes

2 replies and still not answered. I did not ask anyone to build anything for me,

I don’t care to use anything else period the end.

All I asked was, is it possible for be to build a package for my very own self on my very own computer using your tools.

I am gonna go ahead and assume so, since I have already made an ass of you and me.

Have fun! :smiley:

EDIT TO ADD:

It seems the principle gripe is that it doesn’t wipe out all your world saves, screenshots etc by nuking it’s .local contents if uninstalled. You DO realize that is what happens if you got your wish, right?

The quick easy answer, by the way is something akin to:

Yes, it will work. No issues.

Thanks for everything :slight_smile: I have everyting I need now.

Peace!

The title of the thread asked about safety. I said my piece, it’s your system after all. You’re free to install shady packages if you want, just don’t ask me to fix the mess afterward :rofl:

4 Likes

Everything clarified and therefore closed.